Abacus
v0.1.0-alpha
Playtesting tools for Unity
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Measures generalized time duration. Use when you want to measure the of a particular event multiple times ex: duration of each combat sequence More...
Public Member Functions | |
void | Toggle () |
Toggle the state of the stopwatch More... | |
string | GetVariableName () |
Retrieve the recorder's name/label More... | |
object | Dump () |
Convert the recorder data to an object for serialization More... | |
Public Attributes | |
string | Label |
List< TimeDuration > | Measures => _measures |
bool | IsRecording => (_current != null) |
string | DisplayType => "stopwatch" |
Additional Inherited Members | |
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string | DisplayType [get] |
Measures generalized time duration. Use when you want to measure the of a particular event multiple times ex: duration of each combat sequence
object Abacus.Stopwatch.Dump | ( | ) |
Convert the recorder data to an object for serialization
Implements Abacus.Internal.ITemporal.
string Abacus.Stopwatch.GetVariableName | ( | ) |
Retrieve the recorder's name/label
Implements Abacus.Internal.ITemporal.
void Abacus.Stopwatch.Toggle | ( | ) |
Toggle the state of the stopwatch